Hi guys,
I'd like to start by being upfront with you all... which is why I used the service name as the username here. And not pretend instead to be JohnDoe, who has used the service and had a great time, and then proceed to tell you all to go sign up! I came across this purely by accident. I was wondering about some traffic from this site and decided to take a peek out of curiosity.
Allow me to state upfront that I am not trying to sell anything here. (not quite the forum for it either) But rather, would like to just clarify things somewhat.
Our website may be a little confusing as it is and this is currently being worked on. The reason for this is that we're actually a hybrid service and the first on the market. We do provide VPN access but this is really only a small part of it as a backup measure. (the so called "third layer")
Our service really was developed for gamers. Our mainstay are our 15 proxies located over several regions. Current breakdown looks like this - 12 in the USA, 1 in Australia and 2 in Europe. Working on adding more soon!
Now, since everyone in the thread has mentioned VPNs, we thought we would clear the air on that.
1. VPNs ARE traditionally slower. There is no doubt about this. PPTP, L2TP-IPSEC, OpenVPN... whatever the platform or standard used, no matter what bitrate set for encryption from 64bit to 256 bit, they'll never be our recommended option for gamers. Like I said before, this is a backup option. They do work great for some gamers though... this really does require a bit of luck. They're also easy to use and many overseas gamers get to enjoy US-restricted services thanks to these.
2. Proxies. These are the lightweight platforms used by and recommended for the majority of our gamers. They are essentially SSH servers that have been configured to use the lightest quickest encryption algorithms and are secured for private use. Our own software will then be provided to re-route your game traffic so that they use our proxies instead of your default route.
Who does this work for?
Anyone who may have a sub-optimal internet connection.
If you're a victim of traffic shaping, congested gateways or simply have a connection that could be improved in a myriad of ways, then our service may help you.
When does this service not work?
If you already have an optimal connection with the best (or near best) latency you could possibly achieve, then the improvement you see may be marginal. It will also not help you if your ISP has a single congested gateway that you're locked to and have no means of bypassing.
So how does this actually work?
1A. Encrypted data stream - this defeats most traffic-shaping done by ISPs. What used to be regarded as junk UDP traffic may now bypass filters more easily and as such escape the lower priority flag on your game packets. ISPs frequently associate UDP traffic with P2P and cast a wide net which snags alot of game traffic.
It is also believed that encrypted traffic has a higher priority over the average everyday traffic. The VPNs everyone has mentioned are slow ARE INEED slow but this is mostly due to the fact that they tend to use complex, slow encryption routines which add delays on several levels. Encrypted traffic itself suffers no penalty. (See bypassing packet filtering above)
1B. Port switching - Let's say you play WOW and it uses port 3724 for its TCP traffic. You get an ISP who decided one day that they don't want WOW traffic on their network. They filter/block port 3724 and your WOW gaming is done for! Kaput! Our program can switch your WOW traffic to another port since it sends the traffic to our server first. And we allow a choice of up to 7 ports! Including port 53 which is typically used for DNS queries or port 80 that is used for web traffic. This helps bypass filters as well since your ISP might think you're really just using a web server or DNS server instead.
This actually happened for a game called RIFT during its early launch where lots of users were complaining of terrible 30,000ms pings due to their poor choice of ports that were commonly associated by ISPs with P2P. Those ports were throttled. Guess what service helped some gamers?
2. Alternative routes - put simply, by having proxies in various locations, you are often able to bypass that congested chokepoint which is causing "lag" or high latencies. The only other way to try and switch gateways is to "power-cycle" your modem and hope it picks up a new IP that might use another gateway. To do this, power off your modem for 3-5 minutes, then power back on and hope for the best. Remember to use a trace-route program to monitor if your route changes. Lots of free ones on the internet.
3. Location prioritization by game servers - several games already have this built into their network code. A good example is Aion, which gave overseas gamers in Australia a ping as high as 600-800ms. But when the same user used a proxy that showed a local USA IP, the ping dropped to between 200-250ms.
Let me touch on locations again.
Say you live on the West coast.
You have a crappy oversold ISP who has a congested gateway that sits between you and your game server.
User -----> Crappy gateway -----> Game server
Now, since we have 6 proxies all in different datacenters on the West Coast, you can try all of them to see if one gives you an alternate gateway which is not congested.
User -----> 3 Proxies in different LA datacenters -----> Game server
User -----> Proxy in Fremont -----> Game server
User -----> Proxy in Seattle -----> Game server
If the game server is in the East coast, you can even try all our other proxies in Dallas, Chicago,Washington DC, IA, NJ, etc...
Unless you have an ISP that is really cheap and that is locked to only one gateway and cheap bandwidth, it is 70% (percentage of customers who stay on for more than one month) likely that you will be able to find a better non-congested route for your traffic.
Couple this with the fact that encryption itself can help and all the other stuff, I think you will agree that we can help most guys who have less than optimal connections.
I hope this helps clarify what it is exactly we do and provide. We don't actually try and mislead nor make false promises. Which is why we provide a 3-day Money Back guarantee.
But having said that much... if anyone here is keen to give it a shot without putting up any dough upfront, this can be arranged. Contact us and we'll arrange a short trial. No obligations.
Whew.. that was a long post! Forgive the lengthy essay. Didn't plan on doing that but it just happened!
Josh
FixMyLag.com