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Old 04-22-2012, 12:09 AM   #426
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Old 04-22-2012, 07:46 AM   #427
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I'd prefer to see the detail then have it darkened to try to improve the mood or whatever that guy is trying to do
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Old 04-22-2012, 12:55 PM   #428
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I'd prefer to see the detail then have it darkened to try to improve the mood or whatever that guy is trying to do
he just added a d3d filter to darken everything....i think it looks a shit ton better
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Old 04-22-2012, 03:36 PM   #429
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dam i didn't notice you can buy rings till today, 2-4 dam rings add so much more dps. went from 30dps to 50dps with 2 rings with 2-4 dam stat.
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Old 04-22-2012, 03:39 PM   #430
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Where did you buy the rings?
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Old 04-22-2012, 03:42 PM   #431
RS.net, where our google ads make absolutely no sense!
 
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from the trist waypoint
take the path left going up past another merchant
keep going up to the third merchant ~ he sells rings ...

... hopefully that was understandable
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Old 04-22-2012, 03:43 PM   #432
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buy them in town the furthest merchant down the trail to the left
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Old 04-22-2012, 04:19 PM   #433
I *heart* Revscene.net very Muchie
 
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got 2 nutty rare sickles on the barb yeeeeaaaaaaa
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Old 04-22-2012, 11:38 PM   #434
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Played through the stress test beta on WD, Monk, and DH. Monk my favourite so far despite it being the class I was least interested in. Going to try and do a run with the Barbarian and Wizard before the beta is closed
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Old 04-23-2012, 02:35 AM   #435
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is it just me or do images of items in inv/char screen looks out of date?
Doens't look like it belongs in a game released in 2012....

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Old 04-23-2012, 02:49 AM   #436
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Old 04-23-2012, 11:51 AM   #437
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Torchlight 2 > Diablo 3.
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Old 04-23-2012, 03:43 PM   #438
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Are the collections editions sold out in Vancouver?
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Old 04-23-2012, 04:40 PM   #439
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I played the beta, and was fun. All that development time didn't really bring anything that makes me want to rush out and get a pre-order, though.
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Old 04-23-2012, 05:11 PM   #440
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@KingDeeCee: I think the collector's editions are sold out, period. It's been a while. I pre-ordered mine like way back when

Me and my friends just finished playing the open beta, character build system is ok. It's really a bit underwhelming though, graphics look dated, multiplayer system is even more limited than before. I'm still going ahead with the pre-order, but damn was hoping for more than this.
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Old 04-23-2012, 09:20 PM   #441
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i just took my vacation days on may 15...im so ready to nerd it out
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Old 04-26-2012, 02:20 AM   #442
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I thought I was going to be a lot more excited about this then I really was. I played through the Beta as a Wizard and got bored but it was fun...but I was just expecting soo much more. I guess since I've seen videos of every class in the beta on Youtube it took away from the excitement.

Reminds me of Starcraft 2, I played the original for years and years, and got bored of SC2 in 3 months? BAH.
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Old 04-26-2012, 07:18 AM   #443
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i dunno.. i feel the opposite of you guys. I really enjoyed the beta. I enjoyed seeing the game systems that they developed and getting a feel for the UI, and just the world in general. The beta was short, the content was meh, and I didn't at all feel like I needed to play it more than once. But that's not the point of the beta.
After playing the beta, I am even more excited about the games full release now because I can see how awesome the systems will be, and I'm glad that Blizzard showed us just the tip of the iceberg. They don't want to lay it all out there before release day.

If you judge the beta on the story/gameplay content, i think you're missing the point of a beta test.
If you judge the beta on the game systems they've implemented, there might be some good arguments, but I think they're all improvements over D2.

and yes, i drank the blue koolaid..
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Old 04-26-2012, 11:52 AM   #444
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The beta was great, I wouldn't have wanted it to be any longer. It was a great taste of what the game is about. Every level was exciting as well since you get a new skill every time every time you level up unlike in D2. I loved D2 but I think they went the right way with this in D3. Definitely different from all those other RPG's.

I liked the way they changes things, no skill points no attribute points, no mana potions. All those things were a nuisance because everyone followed the same build and mana potions really became useless in the game. However, I feel like they limited it too much with this. Although, I'm not sure what would satisfy me =/ This change is not bad though.

The environment interaction was good, could be better though. Not having to carry tp scrolls was good. Although I didn't like the identifying system at first. Whats the point of right clicking and wait a few seconds? I guess their objective with that was changing unidentified items value in trades. At least it was better than using scrolls. The cinematic scenes were okay but eh could do without them. I used salvage a shit ton so that was great. Bigger stash...items take less space... gold automatically transferred to another character without putting into the stash makes things easier. I seriously hope a room will take more than 4 players though...

The game doesn't look dark enough though. Needs to feel like more "evil" is around. Hopefully this is because we've only been on New Tristram and the next act's will become darker and darker.

I played the monk it was pretty fun. Then I tried wizard, I got bored outta my mind.

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Old 04-26-2012, 01:02 PM   #445
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Quote:
Originally Posted by KingDeeCee View Post
Are the collections editions sold out in Vancouver?
The Cambie Best Buy does not do preorders for the collectors edition. They will apparently have them on a first-come, first-serve basis.
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Old 04-26-2012, 01:07 PM   #446
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Quote:
Originally Posted by _Hotsauce_ View Post
I thought I was going to be a lot more excited about this then I really was. I played through the Beta as a Wizard and got bored but it was fun...but I was just expecting soo much more. I guess since I've seen videos of every class in the beta on Youtube it took away from the excitement.
Told you that 3 months ago. Yet you felt the need to fail me before you even had the chance to try it.
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Old 04-26-2012, 02:57 PM   #447
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We will see when the actual game comes out
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Old 04-26-2012, 07:23 PM   #448
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I wouldn't read too much into the BETA, I meant it's like... one quest, probably only a quarter of Act 1 of normal. And now that there is 4 difficulties - Normal, Nightmare, Hell, and Inferno. I think there are 4 acts, so the beta probably covered like.... 1% of the entire game (1/4 x 1/4 x 1/4).

To put it in D2 perspective, the beta would be like doing trist. runs repeatedly and saying that D2 sucks.

And come on, we all know the best part of Diablo is the looting of items, so of course the beta felt like a letdown when the items are crap.

-KC
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Old 04-26-2012, 08:18 PM   #449
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I think people are going to be let down by this game. But, mainly because I think they have a false hope it will bring them the type of feeling D2 did, which it can't. Kids that haven't played D2 (I'm talking 12-18 year old kids) will probably fall in love with D3 the way some of us did for D2. Although, it'll never be the same because there are far more options for other games to take away from it out there nowadays.
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Old 04-26-2012, 11:07 PM   #450
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Quick question so if you start the game out as normal can you change the difficulties later on?
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