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The fact that weapons constantly break down is what keeps me from continuing on. It's annoyingly frustrating to have to farm weapons and keep a bunch on you at all times.
Completely agree with everything said. I really wanted to get into this game but I can’t, just kinda want to get it over with and try to trade for Mario tennis. Twilight Princess with the wii release was much more fun of a game.
Good weapons are plentiful as you progress through the game. I went for the Master Sword as soon as I could, though.
Same. Once you get the Master Sword, gg.
I came to a point in the game where I consistently came across good weapons. I even had an arsenal of strong weapons that I saved for big bosses or Lynels. Some of these strong weapons I even mounted in my in-game home
Figure out which Shoppers Drug Mart carries Switch games, and be ready for their 20%-off events. I just bought BoTW again, and saved $16.00 (from $80).
BOTW is probably the first game I legit finished ever.... lol... I haven't had a game system since the first NES. I'm too used to PC gaming where I can god mode through just to get through the story.
I played BOTW on a Wii U though. The gyro aiming with the gamepad really helped. I tried playing it with the pro controller and it sucked... lol... took me about 6 months to finish it @ maybe 2 hours/week?
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"Damn fine car Dodge... Ran over me wife with a Dodge!", Zeke
I played BOTW on a Wii U though. The gyro aiming with the gamepad really helped. I tried playing it with the pro controller and it sucked... lol... took me about 6 months to finish it @ maybe 2 hours/week?
Gyro aiming is fantastic.
Reminds me of my experience with Majora's Mask 3D. The Octorok shooting mini game in Clock Town was fairly easy with the gyro aiming on the 3DS.
Then I played the N64 original... That mini game turned into a nightmare that took me at least a hundred tries to get right with the joystick.
Why do they make you require cold resistance items in a dungeon which doesn't give you cold resistance items during exploration? If you use them all up before finishing, you have to leave and go fucking grind for resistance food or rupees to buy shitty armor.
This game is actually quite shittily designed in these ways... but in some ways it's so good which makes it even more baffling. WHY did they make these dumb decisions or breakable weapons, rain, cold gear.. just shit that annoys you for no reason at all.
I like the design. You're not restricted from going anywhere, but sometimes the challenge will be beyond your current equipment/capability. I have the option of grinding it, or coming back when I'm more prepared. It's easy enough to warp back to a shrine
It's not a challenge though... I dunno I just think it's really poor design that Nintendo gets away with because they're Nintendo. There is still a lot to enjoy about the game though.
Unfortunately my sis took her Switch with her for a trip so I won't be able to play it for like 2 weeks