Quote:
Originally posted by Ronin
LOL...you have no idea what you're talking about. During 1.5, Rag (Rag v2.0...1.0 was the unbeatable one that no one ever killed...Ascent's first kill was 2.0), had zero lava splashes. You can read in the patch notes...it was something along the lines of "Fixed bug that caused the lava in Ragnaros' lair not to splash periodically. The damage is resistable."
Yeah...sure. It used to be unresistable because it never happened. lol
Rag 2.0 was the easiest one. Knockback on the MT was not even an issue. That's why you would read the forums for a few weeks after 1.6 and people would ask "Has anyone killed Rag post patch?" Killing Rag 2.0 was a matter of bringing loads of rogues since the lava never splashed and no one ever got knockback. It's a fact that Rag is harder after the 1.6 patch. No one will ever dispute this.
We made it a point to not read any other strategies on killing him and figured it out on our own. I attribute our kill to finally figuring out the balance between FR and stats and Sons of Flame strategy.
2 hour isn't a nerf...lol...if you can't get him in one hour, you probably won't in 2.
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During the first stages of Rag was easy. The next hotfix made him a bit harder. After 1.6, he was easier than the original killable Ragnaros because of Dark Iron gear.
If you do not see 2 hours is a nerf, you are blind.
How many tries did you attempt to kill Ragnaros? Now, within those 2 hours of trying. Imagine you had 1 hour of learning the encounter. So then, all these months that you have not killed Kazzak, you would have to x2.
Kthanx.