Quote:
Originally Posted by 77civic1200
"Soul Calibur IV - The 360 version runs in a 960p frame buffer, but Namco-Bandai decided to downsample the 360’s resolution down to 720p to smooth the image rather that utilize AA"
Is that a mistake? did you mean to say PS3 for one of those? maybe I just read it wrong
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no, I believe the 360 version has a higher native resolution than PS3.
I think most of the cross platformers are similar, with 360 having the edge over PS3 because of the MUCH better development support from MS.