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Actually Killzone 2 renders at 640p, and none of those games use AntiAliasing (Batman on XBOX 360 uses 2xAA). And they all run at 30fps,
God of War III looks like native 720p with no AA, and appears to be running at 60 fps most of the time. This build is almost half a year old though, so I'm sure the final product will be improved.
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