^ in the release from MS up there, did anyone else start hearing the MW rap when they said "fresh off the heels"?
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Originally Posted by RRxtar
edit: now that i think about it, while the maps certainly are alot more complex in MW2, alot of them dont seem to flow as well as COD4. maps like backlot, crash, crossfire, crash, strike, all had good flow thru and playability from different routes. alot of the ones on MW2 seem to be either running thru buildings like a mouse thru a swiss cheese maze, or you take 2 steps and 3 people have a direct sight line on you from halfway across the map or the layout seems completely random. i've got them mostly figured out, maybe ill learn to love them. i do already got a few that i really enjoy.
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the thing that I don't like about CoD4 was how the maps were fairly small, and open. Theres typically 2 routes from one end to the other, making it pretty predictable/easier to camp. Bog, Crossfire, Countdown, Crash, Ambush, Downpour, Bloc and Wet Work are all like this, Backlot, Pipeline and Showdown are better.
I hope they come out with lots of Hardcore modes, I love HCTDM because you can actually use all the guns, stuff like the G3 is useless in non-hardcore because it takes so many shots to kill the guy when everyone has stupid Juggernaut turned on. Tactical is great as well, takes more skill and less run-and-gun, a HCTactical would be amazing.
On that, someone please tell me there's no Juggernaut perk. Please?