Quote:
Originally Posted by tgill
bad company maps are more focused and larger than bf2 32 player maps but not as large as 64p maps.
I always played the 32 player servers in 1942 and bf2, maps were way too unfocused otherwise.
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Same here, the 64 player maps were too big and unless you had a vehicle you were screwed. I'm 50/50 on the jets, they were too easy to dominate with but ONLY worked on the biggest maps so they had room to use their speed. Also, AA was far too ineffective on any maps that didn't have mobile AA. Maps like the island one in BF2, if you were good in a jet you'd never get killed cause the only thing that could shoot you down was another jet. I'd prefer they upgrade the complexity and capabilities of the helicopters both attack and transport. Blackhawks for example in BF2 were deathtraps cause the miniguns did nothing which was BS. Using them as air support with the miniguns or by having snipers onboard was impossible in the game when in reality it plays a massive part in modern war.
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