Quote:
Originally Posted by Manic!
But by using flash you wouldn't have to go threw the Apple approval process.
Also if the Iphone/pad had flash why would you pay for a game when you could just go to a site like miniclip.com
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Approval process is only a problem if you write porn or if your name is Google Voice. On the flip side, users can go to one place to find apps. Just like you go to Safeway to buy dinner instead of going to the butcher, the farm, and then to the orchard. Everything in one place - for most developers, it's a good tradeoff.
Assuming miniclip is compatible with Flash Lite (cuz almost all mobile devices don't run the full Flash that's on your PC), iPhone SDK does a lot that any Flash through a browser can't.
Native apps on the iPhone are faster, waste less memory; UI controls, transitions, multitouch, gestures are already pre-programmed; access to accelerometer, gps, BT, network, etc.. are built-in to the various APIs.
Flash web games would find their place, but they don't come close to replacing native apps (ie killing the app store) at all.