so im in the beta, ended up buying the ps+
the beta schedule works the same way every week, each day has different game modes up
Quote:
� Tuesday (3/22) – Suppression, Classic Suppression, Scrum (Custom), Community Day Classic (Custom)
� Wednesday (3/23) – Uplink, Classic Uplink, Suppression, Classic Suppression
� Thursday (3/24) – Last Defense, Classic Last Defense, Uplink, Classic Uplink
� Friday (3/25) – Bomb Squad, Classic Bomb Squad, Last Defense, Classic Last Defense
� Saturday (3/26) – Sniper Alley (Custom), Last Defense Run ‘n Gun (Custom), Bomb Squad, Classic Bomb Squad
� Sunday (3/27) – Scrum (Custom), Community Day Classic (Custom), Sniper Alley (Custom), Last Defense Run ‘n Gun (Custom)
� Monday (3/28) – Suppression, Classic Suppression, Scrum (Custom), Community Day Classic (Custom)
Suppression: The SOCOM take on team deathmatch.
Last Defense: Capture controls points, discover the enemy base and destroy it.
Uplink: Steal enemy data and deliver it to your base.
Bomb Squad: Defend your bomb technician while he disarms enemy explosives.
Sniper Alley (Custom): An 8 vs. 8 version of Classic Suppression with higher damage. Weapons are limited to sniper rifles, shotguns, smoke grenades and poison gas.
Last Defense Run 'n Gun (Custom): Faster movement speed and reduced damage are applied to 16 vs. 16 Last Defense with weapons restricted to only shotguns and SMGs.
Scrum (Custom): Suppression is given rule tweaks of no respawn, faster movement and higher damage, while sniper rifles, frag grenades, concussion grenades and poison gas are disallowed.
Community Day Classic (Custom): A medley featuring Classic versions of all four game types (Suppression, Last Defense, Uplink and Bomb Squad) with increased speed and weapon restrictions placed on ranged explosives. Each game type is played over 11 five-minute rounds.
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- the mic comm is kinda messed up, but its open mic, no need to press a button
- aiming down on your sights is kinda useless, since shooting from the hip has the same accuracy, its only good for long distance, but for those long time COD players, this is a habit you will make everytime you see an enemy
- melee is a complete miss, its almost useless unless you find someon standing still like a sniper, but even then everyone moves fast
- speaking of moving fast, unlike confrontation where you move very stiff, the controls are very fluid in this game
the classic mode is really where its at, the 2 available maps are great..
as for the Sharpshooter, i seriously highly doubt anyone will use this for MP..