to preface this i'm 25
probably first or very close to would be the Atari 2600 that we had as well as an even older Atari computer of some sort, then came Apple 2 i belive as well as the 4.5" floppy on the older model macs
Then we had a Sega Master system, i remember space harrier gave me nightmares and other games like Shinobi and others
then came SNES, this is when my dad sort of got into gaming playing a few titles here and there such as Link to the past, etc. Mario was everyones first game for SNES most likely, and then kind of grew up with SNES with titles like mario kart, Illusions of Gaia, mario RPG, Earthbound, Shadowrun, and countless others, nothin like going to the video store and picking up the square box the cart came in lol
Then we started to get more and more computers
we probably had 4-5 computers which ran varrying degree's of games like floppies, Leisure suit larry, Skifree on the older models, etc.
N64 next, to this day still the best christmas present ive ever got, it may not be the most expensive or fanciest, but my parents built it up so much towards christmas that they could not afford it and we'll buy one later on, then to my suprise i unwrap a brand new N64 on christmas morning
waited and waited for Ocarina of time, i remember i was hooked to getting it ASAP even when i saw the very first development shots in gaming magazines etc.
Funny enough when "gaming" computers were picking up speed shortly before half-life came out we had bought a decent rig with a voodoo graphics card it was basically a mid-range rig id say, shortly after getting it our house was broken into and the computer stolen and we ended up getting basically another half the value of the original computer to add towards the new one, so we went and built an awsome rig and got a bunch of brand new games including Half-life to test it
started playing alot of half-life and eventually a friend of mine in highschool told me about this new mod called counter-strike, I can honestly say i played when the game was basically months old into launch and played it for numerous years after
CS_docks and the M4 with a scope were the shit
Never got a PS1 but played gran turismo with friends here and there
Bought a PS2 for Vice City, it ended up being worth it, played a bunch of different games, enjoyed Suikoden 3 alot
Then got into MMORPG's with Everquest, Best gaming experience of my life and although ive played WoW fairly extensively and the WoW world is beyond impressive, i still laugh at the people who think WoW is the shit compared to what Everquest was pre-luclin expansion
If anyone is interested in seeing what made EQ so great, a guy on another forum was discussing EQ and he played during the game time period i did, i copied what he had to say about EQ VS WoW here, i think it's the best i've heard it summed up:
Spoiler!
Originally Posted by wavesport001
Don't get me wrong, you're right about WoW - it's the best MMO in it's generation and nothing has come close to topping
it - but it's using a formula that was basically created by EQ (which was the first graphical MUD). It is influential in
a sense that it influences people to play it - I'll agree with you there, but it's not necessarily influential or
innovative as far as video games go. You see, every now and then there are games that come along and tread new ground,
break the mold, and start an entire genre. EQ was one of those games. Everquest was an experiment started by Verant studios
under 989 studios - an offshoot of sony. It was a little known and underfunded project. Noone expected EQ to be nearly
as successful as it was. EQ wasn't the first MMO, Ultima Online gets that claim to fame, but it was the first to basically
take MUD's (text based online rpg's that people used to play in the 90's over the internet and telnet) and give them 3d
graphics. Everything you see in WOW - the text interface, party system, loot system, the idea of rare loot (not really
implemented in UO), massive dungeon raids, etc, was all borrowed from EQ. I'm not saying EQ invented it all, because it
took a ton from MUD's, but EQ was the first game to take it mainstream and make it profitable. Once other companies saw
the success of EQ they began cranking out their own MMO's: Asheron's Call, Dark Ages of Camelot, Shadowbane and eventually
WOW. WOW basically took the torch from EQ, as the original developers had left sony and the game started to lose it's
veteran players. So, while I agree WOW is an awesome game (I've played it a ton myself) it is not as innovative as EQ
because it hasn't really broken any new ground. Even instanced dungeons, as you mentioned, were implemented in EQ in the
Lost Dungeons of Norrath expansion before WOW's release.
If you were playing EQ between the years 1999-2002, consider yourself extremely lucky. Imagine thousands of people thrown
into a completely unfamiliar world together and forced to try to cooperate and work together. Remember, there had never
been a game like this before. If you had never played MUD's (and once EQ started gaining popularity most of the new players
hadn't) then it was an entirely new gaming experience. Imagine being among the first people to play a FPS. Only you're not
playing it by yourself - you're playing it with thousands of other people that you talk to every day and become friends
with. You all experience this new phenomenon together and try to figure it out. Everquest, up until the Shadows of Luclin
expansion (the one after Velious) was an amazing, semi religious experience for it's players. All the rules, customs,
etiquette and other things that people take for granted in MMO's these days were just being thought up, developed and
considered. Everquest was amazing not for how refined a game it was, but for how unrefined and savage it could be. If you
died, it wasn't uncommon for you to run 30 mins in pitch blackness to recover your corpse. Often you would ask your friend
to grab all your items and money off your body for you and hold it for you! There was no in game map either. You had to
find your way using landmarks or the awkward coordinates system. If you wanted to go from one island to another, you took
a 30 min (real time) boat ride. Hard to imagine in today's MMO's. There was a sense of community and real roleplaying that
ceases to exist in todays arcade style games. People would regularly gather in public places and drink and talk just for
the hell of it, for hours on end. To sell items you would sit in a tunnel for hours a day spamming the same for sale
message to the whole zone. People would "camp" a certain rare spawn for up to 24 hours straight in order to get an item
they needed to continue a quest, only to have their kill stolen by a mage who was sitting next to them invisible the
entire time! It's hard to explain, but I miss those days, and so do most people who played back then. Sadly, we can't go
back to those innocent times.
So from there on basically bought every new system outside of original Xbox, currently has PS3, 360, Wii, most gaming i've done in the last 2 years has been PC and playing Bad Company 2 on the 360
over my lifetime we've probably had like 15-18 computers, By far the best computer i've ever owned is my Vaio VGN-FE630
My favorite games with Everquest being No.1
Fallout Series, 3/New Vegas
Zelda Links Awakening
Battlefield 2142
Earthbound