Thread: The Last of Us
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Old 12-15-2011, 10:39 AM   #21
twitchyzero
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came across this article
http://www.usatoday.com/tech/gaming/...dog/51851164/1

what caught my attention

Quote:
Back in 2008, Druckmann had been mulling an idea for a graphic novel about a father and daughter in a zombie tale. He and game director Bruce Straley were watching the BBC/Discovery series Planet Earth and saw a segment on the cordyceps fungus. At the time, both were working on Uncharted 2: Among Thieves; they had also worked on Uncharted: Drake's Fortune.

In close-ups, the documentary showed how the parasitic fungus infected ants and, having taken over their brains, resulted in protruding growths from their heads. A thousand-plus fungus variations exist, each genetically targeting an individual species. "We instantly thought 'humans,' " Straley says.

The two discussed how "it would be a cool realistic backsetting to a zombie movie where this thing jumped species," Druckmann recalls, "not knowing there was going to be another (game) project."

Meanwhile, Naughty Dog co-presidents Evan Wells and Christophe Balestra had been considering splitting the one-project-at-a-time studio into two teams. "We felt if we didn't expand the roles for people, we could potentially lose them, because they really wanted to be challenged," Wells says. "We didn't want to lose that talent."

So after Uncharted 2 shipped, some studio members moved to the Last of Us project, while others worked on Uncharted 3.

Like the Uncharted games, The Last of Us has a third-person perspective, in which you see the character on-screen, but it has a more realistic, cinematic look. "We're trying to move the medium of video games into an area elevated in the same manner of respect of film," Balestra says. "We want to redefine what our medium is even called. 'Video game' is not an accurate name anymore. It is not necessarily a game with rules and a winner and a loser. It's an experience."
this was the clip they were talking about...they ended up using it as a teaser vid

also..that blurb could very well be why uncharted 3 didn't hvae the same 'oomph' as Uncharted 2 since a part of Naughty Dog started working on this two years ago.

also, confirmed as third person perspective...that's a relief.
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