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Old 01-30-2012, 12:59 PM   #12
dangonay
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Quote:
Originally Posted by Gridlock View Post
Can't even compare the models though. Movies make their money on theatre showings. DVD sales/PPV and airing rights on TV are the icing on the cake. If you don't make money on first run, then you aren't going to make a fortune on the icing either.

Movies and Hollywood also fall under 'Hollywood Accounting' which just brings up a whole new host of issues affecting an industry about how a profitable movie can be made to have a loss.
I'm not talking about where they make their money. I'm talking about how much money it costs to develop the initial product. A movie, for example, can cost $100 million to make, can employ hundreds of people and require well over a year by the time it's shot through to final post production.

Same thing with making a video game, which could easily employ one hundred designers, artists and programmers for many months or even years before it's finished.

A hit record can be cranked out in two weeks. Before music editing software, you could spend a lot of time in the studio doing take after take until you got it right. You could also spend a huge amount of time setting things up physically (instruments, performers, mics) in just the right locations to get the sound you wanted. Nowadays, you can do a couple takes and "fix" everything in software later on. How many records require 100,000 hours of rendering time on a server farm of 1,000 PC's?
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