They're graded the same, but the Sniper has the worst defensive skills in the game whereas the TWF has the best of the forwards. All those extra hits, intimidations, poke checks, stick lifts, pass interceptions, pass deflections, blocked shots, etc. that you get from the defensive skill upgrades all add to your team play score.
Here are some related threads on the matter from the NHL 12 forums:
EA Forums
Quote:
Hi all,
I know you guys have had many posts about being stuck at a certain grade level and are unable to progress in the EASHL. Thanks to your multiple posts we looked into the grading further and found that there wasn't anything specifically wrong with the code, but we didn't clearly show you what each grade was on a per position basis in the Performance Tracker. In our latest patch we now show your overall grade for each position as well as your overall Skater grade.
For each position, we look at your last 20 games for that position and determine your grade (again for that specific position), and we weigh the more recent games more heavily than the 20th game. Having said that, your Skater overall grade is determined on an average of all of your grades for each position, weighing more heavily on the position that has more games played.
The weighting itself is pretty simple. We look at your Center grade x Center GP / Skater GP + RW grade x RW GP / Skater GP + LW grade x LW GP / Skater GP + D grade x D GP / Skater GP
This way we weigh more heavily on the position that you play most
I hope this clears things up and I apologize that nothing could be mentioned earlier. We simply had to wait until the patch was released before I could explain this further.
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I can't seem to find the thread with the team play grades specifically explained
What I do know/remember is ...
The following improve your teamplay:
- Hits
- Intimidation
- Blocked Shots
- Good Shots
- Takeaways
- Winning Fights
- Winning Faceoffs
- Successful Loose Puck Dekes
- Screening the Opposing Goalie
- Successfully Killing Penalties
- Poking the Puck Loose
- Completing Passes
The following degrade your teamplay:
- Offsides
- Icings
- Poor Shots (shots that miss the net or are blocked)
- Turnovers
- Losing Fights
- Losing Faceoffs
- Taking Penalties
- Unsuccessful Loose Puck Dekes
- Getting Hit/Intimidated
Most of them are listed in the Team Play section of the Performance Tracker (EASHL > My Pro > Performance Tracker).