Quote:
Originally Posted by twitchyzero
skinnypupp...do you know any reason why reviews never address microstuttering in multi-GPU set-ups? Is it just a lack of standardization for its testing methodology because it only seems to be reported from users end only...
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I think before Scott at Tech Report figured out a way to really illustrate it, nobody really knew how to put it down. But now that it's out there, I'm not sure why nobody has adopted it. Maybe because it's much easier just to run the canned benchmark and write down the numbers? Testing this way requires a bit more work. It took me several hours to test these two video cards, and Scott is up for days on end whenever he has to review a new card and re-test several competing models.
So I guess just laziness? IMO if you are aware of
this article, there is no excuse not to be testing this way. If anything, it's irresponsible, especially with SLI testing. Just look at the graphs I put up for Witcher 2. EXACT same test, but if you look at the numbers differently, one does a much better job of telling you how a game actually feels when played.
It also explains why I can barely play console games anymore. If a game doesn't run smoothly, IMO it just can't be fun.