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Old 03-26-2014, 12:45 PM   #9
Ulic Qel-Droma
I keep RS good
 
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Join Date: May 2001
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yeah but how many people don't get those positions?

and how many of those people already had some skills before entering the program?

ive heard they don't really teach u how to do whatever program you're learning... its more about prepping u for the work environment... not sure if this is true.

i've heard a lot of things about other art schools. like basic stuff that makes u wonder wtf...

emily karr, doesn't teach you how to draw.
VFS, for classical animation, don't teach u how to draw either. it's just like expected you know the basics of it and all the students that are hardcore into it beforehand excel (obviously) and the ppl that go there expecting everything to be taught to them gain nothing. the teachers just focus on the good students and ive also heard stuff like there's too many students and not enough teachers, u don't even get to talk to any or ask questions.

also like they have these things where industry ppl come in and get cozy with the students... but obviously they just look at the students that excel. it's those students who get those jobs.

not sure if that has changed.
i'd do serious in depth research before signing up. like someone else said. every semester is like 20g or something crazy.

if you wanna do game design, i would make sure you're already into it and it's a passion (aka it's a hobby you do in your regular life too).
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