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Old 04-02-2014, 02:26 PM   #23
G-spec
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Join Date: Apr 2003
Location: Vancouver
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Currently on patch 11 and performance wise its only improved a little bit, campaign map still lags to unplayable levels will literally hover under 10fps when you're in certain parts of the map or choosing units, etc.... Some people are now saying SLI works and for others it doesn't, not that it matters anyway because the problem is the CPU bottleneck so graphic card doesn't even matter much...

Gameplay wise the biggest issues always was and STILL AFTER 11 PATCHES!!! Is the Siege AI... The computer still has no idea how to siege cities, they will bring latter's to your walls, then most of the time abandon them and stand underneath the city walls slowly getting killed by defenders towers and middle units.... I find that if you want playable frame rates, the DLC modes Caesar in Gaul and Hannibal at the Gates especially will give you decent PlAYAbLe frames on the map... The main campaign there is just way too many things going on for even high end CPUs to handle....

So basically the only differences these patches made is they shoved more DLC for you to pay for, while the game still continues to have the same exact problems it did on launch.... Business 101, all about that dollar, I will not be purchasing another SEGA game ever again personally... As for this game by now it should be clear to everyone there is no indication the game will ever be fixed, best bet is let this one go and wait for the next one....
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