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RISC will always have a deficient vs x86 when it comes to Windows.. I mean there WAS an DEC Alpha version of Windows NT (as close to ARM as Microsoft got).
Basic browsering maybe okay but when we now offload most things with WebGL, there will be a deficit. especially ARM is always down on FP performance.
With Microsoft adopt and dump schemes (Windows Phone, UWP etc) .. we will see how long this will last.
Qualcomm is always more expensive than other ARM licensees (eg MediaTek)
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