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I never "got" Monster Hunter. I've played 3, 4 ultimate and world beta. I really tried to like it, but something about it doesn't feel intuitive. The bosses are certainly memorable but they aren't challenging in a way that's rewarding. I find the time limit and the boss running from screen to screen tedious and chasing them down to run the timer artificially pads the game.
The controls are clunky at best. The game is just frustrating where it's not supposed to be, for example, the world physics is weird, sometimes you have a small step that you run over then your character goes ape shit doing a leap into the air arms flailing. Like, wtf?
Interface is less clunky now on the PS4 with switching and using items. But it still sucks balls. For a game that's so far removed from reality, it places so much emphasis on structure based in reality. You have to sheath your weapon so you have free hands to drink a potion, i dunno, it's not intuitive to me.
I'll pass on the rest of the monster hunter games and stick with From Software. To each their own, but I feel like I wasted my time on Monster Hunter even though I only invested a few hours into each game. Souls series warms my heart. Fluid, intuitive, and truly challenging and rewarding boss fights with PVP.
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